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  1. Advance (777 bytes)
    14: == Returns ==
    16: | '''INT''' : Returns [[true]] if successful and [[false]] if failed.
  2. Standards (1,590 bytes)
    12: ...atatype]] of the variable or of what the function returns.
  3. Function (1,378 bytes)
  4. Process (3,375 bytes)
    31: ...the code is done. When that happens, the process 'returns' its [[ProcessID]] and continues the code (in the...
  5. ProcessID (2,487 bytes)
    6: ...atement. This is because [[collision]]() [[return|returns]] the ProcessID the [[process]] calling [[collisi...
  6. Load ttfaa (2,955 bytes)
    29: == Returns ==
  7. Start scroll (2,097 bytes)
    24: == Returns ==
  8. Signal (1,847 bytes)
    16: == Returns ==
  9. Collision (2,095 bytes)
    9: ...a [[processID]] on each subsequent call, until it returns 0. This can be reset by use of the [[frame]]; sta...
    16: == Returns ==
  10. Exists (1,275 bytes)
    14: == Returns ==
  11. NET Quit (498 bytes)
    14: == Returns ==
  12. NET About (478 bytes)
    14: == Returns ==
  13. NET Version (517 bytes)
    12: Returns the current [[Network_DLL|Network.DLL]] version.
    14: == Returns ==
  14. NET IntVersion (511 bytes)
    12: Returns the current [[Network_DLL|Network.DLL]] version.
    14: == Returns ==
  15. Standards:function (3,052 bytes)
    60: == Returns ==
    70: If it returns a code, like an errorcode, you can make a list:
  16. NET Connect (1,508 bytes)
    25: == Returns ==
  17. NET Listen (1,503 bytes)
    21: == Returns ==
  18. NET Disconnect (910 bytes)
    21: == Returns ==
  19. NET DisconnectAll (574 bytes)
    16: == Returns ==
  20. NET Port (913 bytes)
    21: == Returns ==

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