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Tutorial:IRCchat
From FenixWiki
This is an example for making an IRC chat client with Network.dll. Note that this is a very basic client, so no userlist, etc.
Should traces of message remain on the screen, this is because of Fenix' background restore system. Setting restore_type to complete_restore fixes that.
Note that this is code for Fenix versions 0.93 and up. Should the code work for other versions as well, be so kind to note this here.
[edit] Example code
// Network.dll
include "network.fh";
/* Globals */
Global
// Struct containing settings
Struct settings
string server = "irc.blitzed.org";
word port = 6667;
string channel = "#bilge";
string nick = "Chatter";
string realname = "Chatter of the Chat";
End
// IRC related data
Struct IRC
int connected;
End
End
/* Declares */
Declare Function String textinput();
End
Process Main()
Private
int netID; // NET ID
Begin
// Set target FPS at 100fps
set_fps(100,0);
// Connect to server and join channel
net_init(0,10,1);
netid = irc_connect();
// Start input process
input(netid);
// Wait until key ESC
Repeat
frame;
Until(key(_ESC));
// Disconnect and quit.
irc_disconnect(netid,"Ended");
net_quit();
let_me_alone();
End
//Input process
Process input(int netid)
Private
string message;
Begin
Loop
if( (message = textinput()) != "" )
irc_chat(netid,message);
end
frame;
End
End
// Connect to IRC
Function int irc_connect()
Begin
// Check if already connected
if(irc.connected)
return -1;
end
// Connect
x=net_connect(settings.server,settings.port,false);
if(x<0)
return x;
end
net_separator(x,chr(13)+chr(10),2);
// Start the message receiver process
irc_receiver(x);
// Send nick data
irc_send(x,"USER " + settings.nick + " 8 * :" + settings.realname);
irc_send(x,"NICK " + settings.nick);
// Wait until connectec
while(!irc.connected)
frame;
end
// Join the channel
irc_send(x,"JOIN " + settings.channel);
return x;
End
// Disconnect from IRC
Function int irc_disconnect(int netid, string message)
Begin
irc_send(netid,"QUIT :" + message);
return net_disconnect(netid);
End
// Receive and handle incoming messages from the IRC server
Process irc_receiver(int netid)
Private
string message;
Begin
Loop
Switch(Net.Incoming[netid])
case NET_STATUS_DISCONNECTED:
out("# Disconnected!");
end
case NET_STATUS_INACTIVE:
end
case NET_STATUS_ACTIVE:
while( len(message=net_recv(netid))>0 )
irc_handlemessage(netid,message);
end
end
case NET_STATUS_ESTABLISHED:
out("# Connected!");
end
End
frame;
End
End
// Handle a message
Function int irc_handlemessage(int netid, string message)
Private
int params;
string pointer param_original;
string pointer param;
string sender;
string command;
string all_params;
Begin
// Obtain list of parameters
param = param_original = alloc(100*sizeof(string));
params = split(" ",message,param,100);
// Obtain sender
if(param[0][0]==":")
sender = substr(param[0],1,len(param[0])-1);
param++;
end
// Obtain command and all params
command = param[0];
all_params = substr(message,len(sender)+len(command)+3);
say("% " + message);
// Handle commands
if(param[0]=="PING") // According to IRC protocol
irc_send(netid,"PONG " + param[1]);
return 0;
elseif(param[0]=="PRIVMSG") // Handles incoming chat message
// Strips the sender of not wanted information
for(x=len(sender)-1; x>0; x--)
if(sender[x]=="!")
break;
end
end
sender = substr(sender,0,x);
// Strips the all_params to just the chat message
all_params = substr(all_params,len(param[1])+1,len(all_params)-1);
if(all_params[0]==":")
all_params = substr(all_params,1,len(all_params)-1);
end
// Output message
out(sender + "> " + all_params);
return 0;
elseif(param[0]=="MODE") // According to IRC protocol
// MODE commands get sent when done connecting
irc.connected = true;
return 0;
end
return -1;
OnExit
free(param_original);
End
// Write message onscreen
Global
out_txt[99];
max_txt = 18;
End
Function out(string message)
Begin
if(out_txt[max_txt-1]!=0)
delete_text(out_txt[max_txt-1]);
end
for(x=max_txt-1; x>0; x--)
out_txt[x] = out_txt[x-1];
move_text(out_txt[x],10,190-x*10);
end
out_txt[0] = write(0,10,190,0,message);
say("< " + out_txt[0] + " > " + message);
End
// Sends a message to the IRC server
Function int irc_send(int netid,string message)
Begin
out("<<< " + message);
return net_sendrn(netid,message);
End
// Sends a chatmessage to the IRC server, to the channel
Function int irc_chat(int netid,string message)
Begin
out(settings.nick + "> " + message);
return net_sendrn(netid,"PRIVMSG " + settings.channel + " :" + message);
End
// Obtains text input
Function String textinput()
Private
String str;
int t;
int t2;
byte last_ascii;
int txtid;
Begin
// show what you type in top left corner
txtid = write_string(0,0,0,0,&str);
// clean the string
str = "";
// get input from the user
// pressing enter will end the loop
Loop
if(ascii!=0&&last_ascii==ascii) // check if a key is pressed and if the same key was pressed last frame
if(t==0||t>fps/4) // check if the key was just pressed or it has been pressed for 0.25 seconds
if(t==0||t2>fps/30) // check if the key was just pressed or it has been pressed for the last 0.03 seconds
t2=0;
switch(ascii) // handle input
case 8: //backspace
str = substr(str,0,len(str)-1);
end
case 13: //enter
break;
end
default: //addkey
say(ascii);
str+=chr(ascii);
end
end
end
t2++;
end
t++;
else
t = t2 = 0; // reset
end
last_ascii = ascii;
frame;
End
// delete the text used
delete_text(txtid);
// return the typed string
return str;
End
Used in example: set_fps(), net_init(), key(), net_quit(), let_me_alone(), net_connect(), net_separator(), chr(), net_disconnect(), len(), net_recv(), alloc(), split(), sizeof(), substr(), say(), free(), delete_text(), move_text(), write(), net_sendrn(), write_string(), declare, function, switch, ascii, fps
Also used is the textinput tutorial.
