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  1. Load ttfaa (2,955 bytes)
    10: '''INT''' load_ttfaa ( <'''STRING''' filename> , <'''INT''' height> , <'''INT''' colordepth> , ...
    18: | '''STRING''' filename || - The filename of the [[TTF]] file that you wish to load (includ...
    34: | 0 || - Invalid filename.
  2. Glob (2,083 bytes)
    7: Gets a single filename or directoryname matching the criteria and keeps ...
    13: ...ia || - The search criteria to which the returned filenames apply.
    17: '''STRING''' : Filename or directoryname
    25: ...n which you want to look, simple requirements for filenames, such as extensions, and directory names. A few ...
    27: | <code>*</code> || - Returns the filename of any file/directory in the current directory.
  3. File exists (923 bytes)
    5: '''INT''' file_exists ( <'''STRING''' filename> )
    11: | '''STRING''' filename || - The file to be checked for existence, includ...
    27: ... " + file_exists("C:\Windows\notepad.exe")); // A filename with
    29: ...ay("> SDL.dll > " + file_exists("SDL.dll")); // A filename without a path
  4. Load fnt (691 bytes)
    5: '''INT''' load_fnt ( <'''STRING''' filename> )
    11: | '''STRING''' filename || - The filename of the [[FNT]] file that you wish to load (includ...
    19: | 0 || - Filename could not be obtained from the specified string (...
  5. Save png (1,506 bytes)
    5: ...''' fileID> , <'''INT''' graphID> , <'''STRING''' filename> )
    15: | '''STRING''' filename || - The name of the [[PNG]] file to be saved, in...
    42: ... // random number in the filename to
  6. Load song (1,075 bytes)
    5: '''INT''' load_song ( <'''STRING''' filename> )
    16: | '''STRING''' filename || - The music file to be loaded, including a pos...
  7. Load wav (671 bytes)
    5: '''INT''' load_wav ( <'''STRING''' filename> )
    11: | '''STRING''' filename || - The WAV file to be loaded, including a possi...
  8. File (1,571 bytes)
    20: '''STRING''' file ( <'''STRING''' filename> )
    26: | '''STRING''' filename || - The filename of the file you wish to read from (including exte...
  9. Load fpg (2,362 bytes)
    5: '''INT''' load_fpg ( <'''STRING''' filename> )
    13: | '''STRING''' filename || - The filename of the FPG that you wish to load (including exten...
  10. Tutorial:Setting up Fenix on Windows (4,392 bytes)
    16: '''FXC.exe''' [<options>] <filename>
    37: ''Filename'':
    48: '''FXI.exe''' [<options>] <filename>
    57: ''Filename'':
  11. Fopen (1,086 bytes)
    5: '''INT''' fopen ( <'''STRING''' filename> , <'''INT''' mode> )
    11: | '''STRING''' filename || - The filename of the file you wish to open (including extension...
  12. Save fpg (897 bytes)
    5: ...''' save_fpg ( <'''INT''' fileID> , <'''STRING''' filename> )
    13: | '''STRING''' filename || - The name of the [[file]] to be saved, includ...
    19: | [[false]] || - Invalid [[fileID]] or filename; The errors under [[#Errors|Errors]].
  13. Load pal (1,035 bytes)
    5: '''INT''' load_pal ( <'''STRING''' filename>)
    13: | '''STRING''' filename || - The filename of the file that you wish to load the [[palette]]...
    21: | 0 || - Error: could not obtain filename; some [[FPL]] error.
  14. NET SendFile (1,040 bytes)
    10: ...endFile ( <'''WORD''' connection> , <'''STRING''' filename> )
    18: | '''STRING''' filename || - The filename of the file to be sent, including a possible path...
  15. NET RecvFile (1,232 bytes)
    10: ...ecvFile ( <'''WORD''' connection> , <'''STRING''' filename> )
    12: ...d file will be written to the file with specified filename.
    18: | '''STRING''' filename || - The filename of the file to write to, including a possible pat...
  16. Save fnt (1,025 bytes)
    5: ...''' save_fnt ( <'''INT''' fontID> , <'''STRING''' filename> )
    9: If the specified filename contains no extension, ".fnt" is added to it.
    15: | '''STRING''' filename || - The name of the font file to be saved, inclu...
    21: | [[false]] || - Filename could not be obtained from the specified string (...
  17. Load ttf (2,380 bytes)
    10: '''INT''' load_ttf ( <'''STRING''' filename> , <'''INT''' height> )
    18: | '''STRING''' filename || - The filename of the [[TTF]] file that you wish to load (includ...
    28: | 0 || - Invalid filename.
  18. Load (1,281 bytes)
    5: '''INT''' load ( <'''STRING''' filename> , <'''VARSPACE''' data> )
    11: | '''STRING''' filename || - The name of the file to be loaded.
  19. Save (1,365 bytes)
    5: '''INT''' save ( <'''STRING''' filename> , <'''VARSPACE''' data> )
    11: | '''STRING''' filename || - The name of the file that will be saved.
    20: ...n no file at all on Windows, while using ":" in a filename results in everything from the ":" and beyond bei...
    22: ... this character and before being cut off from the filename. The file will be saved successfully nonetheless.

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