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  1. Load ttfaa (2,955 bytes)
    10: ...NG''' filename> , <'''INT''' height> , <'''INT''' colordepth> , <'''INT''' backgroundcolor> , <'''INT''' textc...
    22: | '''INT''' colordepth || - The [[colordepth]] of the to be created font (1,8 or 16).
    58: ...er for 8 and 16 bit colordepths. If you specify a colordepth of 1, then the returned font will be black (backg...
    69: ...ontID = load_ttfaa("myttf.ttf",20,1,0,0); // 1bit colordepth
  2. Set mode (1,508 bytes)
    7: ...en resolution of your program, and optionally the colordepth of the screen and any [[render flags]] for extra ...
    26: ... fpg files you load must have the same or a lower colordepth as you set for the screen.
  3. Map put pixel (1,390 bytes)
    29: ...depth || - Destination graph is of an unsupported colordepth.

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