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Load

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[edit] Definition

INT load ( <STRING filename> , <VARSPACE data> )

Loads the data read from the specified file into the specified variable.

[edit] Parameters

STRING filename - The name of the file to be loaded.
VARSPACE data - The variable (of any datatype) in which the data read from the file will be loaded.

[edit] Returns

INT : The number of bytes read from the file.

[edit] Notes

To check whether a file exists before it is loaded, file_exists() can be used.

[edit] Example

Program test;
Global
    struct My_struct
        Level_number;
        string Map_name;
    End
Begin
    If (file_exists("myfile.sav")) 
        Load("myfile.sav",My_struct);            // Content from myfile.sav is loaded into My_struct
        Write(0,10,10,0,My_struct.level_number); // A variable from the loaded struct is shown on screen
        Write(0,10,20,0,My_struct.map_name);     // Another variable loaded is shown on screen
    Else
        Write(0,10,10,0,"File couldn't be loaded, it doesn't exist.");
    End

    While (!key(_esc))
        Frame;
    End
End

Used in example: file_exists(), load(), write(), key()


Files Functions
Cd() • Chdir() • Fclose() • Feof() • Fgets() • File() • File_exists() • Flength() • Fopen() • Fputs() • Fread() • Fseek() • Ftell() • Fwrite() • Glob() • Load() • Mkdir() • Rmdir() • Save() •
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