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Map put pixel
From FenixWiki
Contents |
Definition
INT map_put_pixel ( <INT fileID> , <INT graphID> , <INT x> , <INT y> , <INT color> )
Draws a single colored pixel on a graph.
Parameters
INT fileID | - The file that holds the graph. |
INT graphID | - The graph to draw on. |
INT x | - Where on the graph's x-axis to put the pixel. |
INT y | - Where on the graph's y-axis to put the pixel. |
INT color | - What color to draw. |
Returns
INT : true
Errors
Invalid map | - Map doesn't exist. |
Unsupported color depth | - Destination graph is of an unsupported colordepth. |
Example
Program awesome; Private int map; int i; Begin // Set the mode to 16bit and some res set_mode(320,200,16); // Create a blue-ish square map map = new_map(100,100,16); map_clear(0,map,rgb(50,100,150)); // Puts 100 yellow-ish pixels in random places in the graphic for(i=0; i<100; i++) map_put_pixel(0,map,rand(0,100),rand(0,100),rgb(255,255,55)); end // Puts the map in the center of the screen put(0,map,160,100); Loop frame; End End
Used in example: set_mode(), new_map(), map_clear(), rand(), put()