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Cos
From FenixWiki
(Difference between revisions)
Revision as of 15:41, 29 May 2007
Contents |
Definition
FLOAT cos ( <FLOAT angle> )
Returns the cosine of a specified angle.
This function performs a cosine calculation on a specified angle and returns the value as a floating point number between -1 and 1.
Parameters
| FLOAT angle | - Angle, in thousandths of degrees. i.e. 75000 = 75º |
Returns
FLOAT : The cosine result of the specified angle.
Notes
The angle value used in this function should be in thousandths of degrees, as most angles within Fenix are, and will return a floating point value between -1 and 1.
Example
program example_cos;
global
float value;
begin
set_title("Cosine Graph");
set_mode(825,480);
for(x=50;x<=800;x+=50)
write(0,x,479,6,itoa(x*360/800));
end
write(0,1,20,3,"1");
write(0,1,240,3,"0");
write(0,1,460,3,"-1");
draw_line(15,1,15,479);
draw_line(1,470,824,470);
for(angle=0;angle<360000;angle++)
value=cos(angle*1000)*220;
put_pixel(angle*800/360,240+value,rgb(255,255,255));
end
repeat
frame;
until(key(_esc))
end
