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Dump modes
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| See also [[restore_type]] and [[restore_modes|its constants]]. | See also [[restore_type]] and [[restore_modes|its constants]]. | ||
| + | == List == | ||
| {| | {| | ||
| | ''Constant'' || - ''Value'' || - ''Description'' | | ''Constant'' || - ''Value'' || - ''Description'' | ||
Revision as of 23:55, 3 May 2007
Definition
Dump modes are used to define the type of dump, needed to be applied to the screen, by assigning them to the global variable dump_type. This influences how the screen is dumped after each frame. Dumping means sending frames to the video RAM, i.e. the displaying of frames on the monitor.
See also restore_type and its constants.
List
| Constant | - Value | - Description | 
| PARTIAL_DUMP | - 0 | - Only updated (changed) graphics will be dumped. | 
| COMPLETE_DUMP | - 1 | - All graphics will be dumped, whether they've changed or not. | 
