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Angle
From FenixWiki
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Revision as of 10:20, 25 March 2007
Definition
Angle is a predefined local variable which holds the angle (measured in 1/1000 of a degree) which the graphic of that process (assigned by the graph variable) will be drawn at.
Example
To make the graphic of a process spin:
process spinning_graphic() begin graph = load_png("image.png"); //load the graphic and assign it to the graph variable x = 100; //Position the graphic 100 pixels y = 100; //from the top and left of the screen loop angle += 1000; //increase the angle of graphic by 1000 each frame. 1000 = 1 degree. frame; end end
This process will spin the graphic stored in the file "image.png" by 1 degree each frame.