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Size x
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== Definition == | == Definition == | ||
- | '''INT''' size_x | + | '''INT''' size_x = 100 |
- | Size_x is a predefined [[local variable]] that can be used to stretch or compress a graphic along its horizontal axis. It is defined as a percentage of the original graphic size. | + | Size_x is a predefined [[local variable]] that can be used to stretch or compress a graphic along its horizontal axis. It is defined as a percentage of the original graphic size. The graphics's center will remain at the drawing coordinates when the graphic is drawn. |
- | + | When either [[size_x]] or [[size_y]] of a [[process]] are unequal to [code]100[/code], that process' [[size]] has no effect. | |
- | + | ||
== Example == | == Example == | ||
To make the [[graphic]] of a [[process]] continually stretch horizontally: | To make the [[graphic]] of a [[process]] continually stretch horizontally: | ||
<pre> | <pre> | ||
- | Process | + | Process Main() |
Begin | Begin | ||
- | + | graph = new_map(50,50,8); //load the graphic and assign it to the graph variable | |
- | + | x = 100; //Position the graphic 100 pixels | |
- | + | y = 100; //from the top and left of the screen | |
- | + | Loop | |
- | + | size_x += 1; //increase the width of the graphic by 1 percent each frame. | |
- | + | frame; | |
- | + | End | |
+ | OnExit | ||
+ | unload_map(0,graph); | ||
End | End | ||
</pre> | </pre> | ||
+ | |||
+ | == See also == | ||
+ | * [[size]] | ||
+ | * [[size_y]] | ||
{{Locals}} | {{Locals}} |
Revision as of 18:43, 3 April 2008
Definition
INT size_x = 100
Size_x is a predefined local variable that can be used to stretch or compress a graphic along its horizontal axis. It is defined as a percentage of the original graphic size. The graphics's center will remain at the drawing coordinates when the graphic is drawn.
When either size_x or size_y of a process are unequal to [code]100[/code], that process' size has no effect.
Example
To make the graphic of a process continually stretch horizontally:
Process Main() Begin graph = new_map(50,50,8); //load the graphic and assign it to the graph variable x = 100; //Position the graphic 100 pixels y = 100; //from the top and left of the screen Loop size_x += 1; //increase the width of the graphic by 1 percent each frame. frame; End OnExit unload_map(0,graph); End
See also
Local variables | |
• Angle • Bigbro • Father • File • Flags • Graph • Id • Region • Reserved • Resolution • Size • Size_x • Size_y • Smallbro • Son • X • Y • Z • |