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Cos
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Revision as of 14:49, 1 March 2008
Contents | 
Definition
FLOAT cos ( <FLOAT angle> )
Returns the cosine of the specified angle.
This function performs a cosine calculation on a certain angle and returns a value between -1 and 1.
Parameters
| FLOAT angle | - Angle, in thousandths of degrees. i.e. 75000 = 75º | 
Returns
FLOAT : The cosine result of the specified angle.
Notes
The angle value used in this function should be in thousandths of degrees, as most angles within Fenix are.
To read about all aspects of trigonometry, you can visit Wikipedia's Trigonometric function page.
Example
Program example_cos;
Global
    float value;
Begin
    // Modes
    set_title("Cosine Graph");
    set_mode(825,480);
    // X axis    
    for(x=50;x<=800;x+=50)
        write(0,x,479,6,itoa(x*360/800));
    end
    draw_line(1,470,824,470);
    // Y axis    
    write(0,1,20,3,"1");
    write(0,1,240,3,"0");
    write(0,1,460,3,"-1");
    draw_line(15,1,15,479);
    // Draw cosine    
    for(angle=0;angle<360;angle++)
        value=cos(angle*1000)*220;
        put_pixel(angle*800/360,240+value,rgb(255,255,255));
    end
    Repeat
        frame;
    Until(key(_ESC))
End
Used in example: set_title(), set_mode(), write(), draw_line(), cos(), put_pixel(), key()
This will result in something like:
  
  | 
| Math Functions | |
| • Abs() • Acos() • Asin() • Atan() • Cos() • Fget_angle() • Fget_dist() • Get_distx() • Get_disty() • Pow() • Rand() • Rand_seed() • Sin() • Sqrt() • Tan() • | |

