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Drawing stipple
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| // Set stipplemode to display every other pixel. | // Set stipplemode to display every other pixel. | ||
| // binary code 0101 0101 0101 0101 0101 0101 0101 0101 | // binary code 0101 0101 0101 0101 0101 0101 0101 0101 | ||
| - | // hex code | + | // hex code 55555555h |
| - | + | drawing_stipple(55555555h); | |
| - | drawing_stipple( | + | |
| // Draw two lines | // Draw two lines | ||
| Line 39: | Line 38: | ||
| // Draw this funy pattern | // Draw this funy pattern | ||
| // binary code 0011 1100 0111 1100 1010 0001 1101 0011 | // binary code 0011 1100 0111 1100 1010 0001 1101 0011 | ||
| - | // hex code | + | // hex code 3C7CA1D3h |
| - | + | drawing_stipple(3C7CA1D3h); | |
| - | drawing_stipple( | + | |
| // Draw two lines | // Draw two lines | ||
| draw_line(10,20,190,20); | draw_line(10,20,190,20); | ||
| draw_line(11,22,190,22); | draw_line(11,22,190,22); | ||
| + | |||
| + | draw_circle(100,100,50); | ||
| + | draw_rect(50,50,150,150); | ||
| + | |||
| + | draw_line( 50, 50,100,150); | ||
| + | draw_line(100,150,150, 50); | ||
| + | draw_line( 50,150,100, 50); | ||
| + | draw_line(100, 50,150,150); | ||
| + | |||
| + | draw_curve( 200,200, | ||
| + | 100,200, | ||
| + | 100,150, | ||
| + | 300,100,15); | ||
| // Wait for key ESC | // Wait for key ESC | ||
Revision as of 01:23, 20 November 2007
Contents |
Definition
INT drawing_stipple ( <INT stipples> )
Tells Fenix which pixels to draw of the coming drawings.
This is done by passing a 32bit value, each bit representing a pixel. Bit 0 represents the first pixels drawn, bit 1 represents the second, etc. When a 33rd pixel is to be drawn or not, bit 0 is checked, etc. This means a value of -1 means normal operation, that is all the pixels will be drawn.
Parameters
| INT stipples - Which pixels to draw, repetitive 32bits. |
Returns
INT : true
Example
Program example;
Private
// int draw_id;
Begin
// Draw in background
drawing_map(0,background);
// Set stipplemode to display every other pixel.
// binary code 0101 0101 0101 0101 0101 0101 0101 0101
// hex code 55555555h
drawing_stipple(55555555h);
// Draw two lines
draw_line(10,10,190,10);
draw_line(11,12,190,12);
// Draw this funy pattern
// binary code 0011 1100 0111 1100 1010 0001 1101 0011
// hex code 3C7CA1D3h
drawing_stipple(3C7CA1D3h);
// Draw two lines
draw_line(10,20,190,20);
draw_line(11,22,190,22);
draw_circle(100,100,50);
draw_rect(50,50,150,150);
draw_line( 50, 50,100,150);
draw_line(100,150,150, 50);
draw_line( 50,150,100, 50);
draw_line(100, 50,150,150);
draw_curve( 200,200,
100,200,
100,150,
300,100,15);
// Wait for key ESC
Repeat
frame;
Until(key(_ESC))
End
Used in example: drawing_map(), draw_line(), key()
This will result in something like:
|
| Drawing Functions | |
| • Delete_draw() • Draw_box() • Draw_circle() • Draw_curve() • Draw_fcircle() • Draw_line() • Draw_rect() • Drawing_alpha() • Drawing_color() • Drawing_map() • Drawing_stipple() • Drawing_z() • Move_draw() • | |
