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Restore modes
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| | NO_RESTORE || - -1 || - The background won't be restored (i.e. redrawn). | | NO_RESTORE || - -1 || - The background won't be restored (i.e. redrawn). | ||
| |- | |- | ||
| - | | PARTIAL_RESTORE|| - 0 || - The background will be restored in areas where graphics have been painted or text written. | + | | PARTIAL_RESTORE|| - 0 || - The background will be restored in areas where graphics have been painted or text written (default). |
| |- | |- | ||
| | COMPLETE_RESTORE || - 1 || - The background will be completely restored. | | COMPLETE_RESTORE || - 1 || - The background will be completely restored. | ||
| |} | |} | ||
Revision as of 15:57, 2 December 2007
Definition
Restore modes are used to define the type of restoration, needed to be applied to the screen background, by assigning them to the global variable restore_type. This influences if and how the background is restored after each frame.
See also dump_type and dump modes.
List
| Constant | - Value | - Description |
| NO_RESTORE | - -1 | - The background won't be restored (i.e. redrawn). |
| PARTIAL_RESTORE | - 0 | - The background will be restored in areas where graphics have been painted or text written (default). |
| COMPLETE_RESTORE | - 1 | - The background will be completely restored. |
