- This wiki is out of date, use the continuation of this wiki instead
Angle
From FenixWiki
(Difference between revisions)
Revision as of 01:50, 12 May 2007 (edit) Sandman (Talk | contribs) m ← Previous diff |
Revision as of 13:12, 4 November 2007 (edit) (undo) Sandman (Talk | contribs) m Next diff → |
||
Line 1: | Line 1: | ||
[[category:variables]] | [[category:variables]] | ||
+ | [[category:predefined]] | ||
[[category:local variables]] | [[category:local variables]] | ||
Revision as of 13:12, 4 November 2007
Definition
INT angle
Angle is a predefined local variable which holds the angle (measured in 1/1000 of a degree) at which the graphic of that process (assigned by the graph variable) will be drawn.
Example
To make the graphic of a process spin:
Process spinning_graphic() Begin graph = load_png("image.png"); //load the graphic and assign it to the graph variable x = 100; //Position the graphic 100 pixels y = 100; //from the top and left of the screen Loop angle += 1000; //increase the angle of graphic by 1000 each frame. 1000 = 1 degree. frame; End End
This process will spin the graphic stored in the file "image.png" by 1 degree each frame.