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Dump modes
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Dump modes are used to define the type of dump, needed to be applied to the screen, by assigning them to the [[global variable]] [[dump_type]]. This influences how the screen is dumped after each frame. Dumping means sending frames to the video RAM, i.e. the displaying of frames on the monitor. | Dump modes are used to define the type of dump, needed to be applied to the screen, by assigning them to the [[global variable]] [[dump_type]]. This influences how the screen is dumped after each frame. Dumping means sending frames to the video RAM, i.e. the displaying of frames on the monitor. | ||
- | See also [[restore_type]] and [[restore_modes | + | See also [[restore_type]] and [[restore_modes]]. |
== List == | == List == |
Revision as of 10:20, 28 June 2007
Definition
Dump modes are used to define the type of dump, needed to be applied to the screen, by assigning them to the global variable dump_type. This influences how the screen is dumped after each frame. Dumping means sending frames to the video RAM, i.e. the displaying of frames on the monitor.
See also restore_type and restore_modes.
List
Constant | - Value | - Description |
PARTIAL_DUMP | - 0 | - Only updated (changed) graphics will be dumped. |
COMPLETE_DUMP | - 1 | - All graphics will be dumped, whether they've changed or not. |