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Size

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Size is a predefined [[local variable]] that can be used to stretch or compress a graphic, equally along the horizontal axis and vertical axis. It is defined as a percentage of the original graphic size. The graphics's center will remain at the drawing coordinates when the graphic is drawn. Size is a predefined [[local variable]] that can be used to stretch or compress a graphic, equally along the horizontal axis and vertical axis. It is defined as a percentage of the original graphic size. The graphics's center will remain at the drawing coordinates when the graphic is drawn.
-This variable only has effect for the appearance of a [[process]]' [[graphic]] when its local variables [[size_x]] and [[size_y]] are both [code]100[/code]. When either is not equal to [code100[/code], [[size]] doesn't affect the appearance of the graphic.+This variable only has effect for the appearance of a [[process]]' [[graphic]] when its local variables [[size_x]] and [[size_y]] are both <code>100</code>. When either is not equal to <code>100</code>, [[size]] doesn't affect the appearance of the graphic.
== Example == == Example ==
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End End
</pre> </pre>
-Used in example: [[new_map]](), [[x], [[y]], [[size]], [[unload_map]]()+Used in example: [[new_map]](), [[x]], [[y]], [[size]], [[unload_map]]()
== See also == == See also ==

Current revision

Up to Local Variables



[edit] Definition

INT size = 100

Size is a predefined local variable that can be used to stretch or compress a graphic, equally along the horizontal axis and vertical axis. It is defined as a percentage of the original graphic size. The graphics's center will remain at the drawing coordinates when the graphic is drawn.

This variable only has effect for the appearance of a process' graphic when its local variables size_x and size_y are both 100. When either is not equal to 100, size doesn't affect the appearance of the graphic.

[edit] Example

To make the graphic of a process continually stretch:

Process Main()
Begin
    graph = new_map(50,50,8); // Create a new graphic
    x = 100;                  // Position the graphic 100 pixels
    y = 100;                  // from the top and left of the screen
    Loop
        size += 1;            // Increase the height and width of the graphic by 1 percent each frame.
        frame;
    End
OnExit
    unload_map(0,graph);
End

Used in example: new_map(), x, y, size, unload_map()

[edit] See also


Local variables
AngleBigbroFatherFileFlagsGraphIdRegionReservedResolutionSizeSize_xSize_ySmallbroSonXYZ
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