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Size
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Size is a predefined [[local variable]] that can be used to stretch or compress a graphic, equally along the horizontal axis and vertical axis. It is defined as a percentage of the original graphic size. The graphics's center will remain at the drawing coordinates when the graphic is drawn. | Size is a predefined [[local variable]] that can be used to stretch or compress a graphic, equally along the horizontal axis and vertical axis. It is defined as a percentage of the original graphic size. The graphics's center will remain at the drawing coordinates when the graphic is drawn. | ||
- | This variable only has effect for the appearance of a [[process]]' [[graphic]] when its local variables [[size_x]] and [[size_y]] are both | + | This variable only has effect for the appearance of a [[process]]' [[graphic]] when its local variables [[size_x]] and [[size_y]] are both <code>100</code>. When either is not equal to <code>100</code>, [[size]] doesn't affect the appearance of the graphic. |
== Example == | == Example == | ||
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End | End | ||
</pre> | </pre> | ||
- | Used in example: [[new_map]](), [[x], [[y]], [[size]], [[unload_map]]() | + | Used in example: [[new_map]](), [[x]], [[y]], [[size]], [[unload_map]]() |
== See also == | == See also == |
Current revision
[edit] Definition
INT size = 100
Size is a predefined local variable that can be used to stretch or compress a graphic, equally along the horizontal axis and vertical axis. It is defined as a percentage of the original graphic size. The graphics's center will remain at the drawing coordinates when the graphic is drawn.
This variable only has effect for the appearance of a process' graphic when its local variables size_x and size_y are both 100
. When either is not equal to 100
, size doesn't affect the appearance of the graphic.
[edit] Example
To make the graphic of a process continually stretch:
Process Main() Begin graph = new_map(50,50,8); // Create a new graphic x = 100; // Position the graphic 100 pixels y = 100; // from the top and left of the screen Loop size += 1; // Increase the height and width of the graphic by 1 percent each frame. frame; End OnExit unload_map(0,graph); End
Used in example: new_map(), x, y, size, unload_map()
[edit] See also
Local variables | |
• Angle • Bigbro • Father • File • Flags • Graph • Id • Region • Reserved • Resolution • Size • Size_x • Size_y • Smallbro • Son • X • Y • Z • |