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Set text color
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[[Category:functions]] | [[Category:functions]] | ||
+ | [[Category:texts]] | ||
==Definition== | ==Definition== | ||
+ | '''INT''' set_text_color ( <'''WORD''' color> ) | ||
- | + | Sets the current text color (the color where texts will be written in). This only affects 1 bit (2 color) fonts, which can be loaded with [[load_font]]() or [[load_bdf]](). 8 bit and 16 bit fonts already contain color information themselves and thus aren't affected. | |
- | + | ||
- | + | ||
== Parameters == | == Parameters == | ||
- | |||
{| | {| | ||
- | | ''' | + | | '''WORD''' color || - The [[color]] to use for text. |
|} | |} | ||
- | |||
== Returns == | == Returns == | ||
+ | '''INT''' : [[true]] if successful and [[false]] if failed. (''Needs confirmation.'') | ||
- | + | == Notes == | |
+ | Be warned that values returned by the [[Rgb]]() function differ with the video card. So, directly filling out color numbers as color parameter in 16 bit color mode without using [[Rgb]]() is a bad idea, as RGB returns the correct color code for every video card | ||
+ | == Errors == | ||
+ | ''<If someone knows, please edit!> '' | ||
== Example == | == Example == | ||
- | |||
<pre> | <pre> | ||
Program awesome; | Program awesome; | ||
Global | Global | ||
- | red=0; | + | byte red=0; |
- | green=255; | + | byte green=255; |
- | blue=0; | + | byte blue=0; |
+ | |||
Begin | Begin | ||
- | set_text_color( | + | set_text_color(rgb(red,green,blue)); |
+ | write(0,1,1,0,"Mijn potlood is bruin"); //this text will be green as an Irishman's ejecta | ||
+ | set_text_color(rgb(255,0,0)); | ||
+ | write(0,1,11,0,"Je moeder"); //this text will be red | ||
+ | |||
Loop | Loop | ||
- | [[write]](0,1,1,0,"Mijn potlood is bruin"); | ||
- | |||
frame; | frame; | ||
End | End | ||
End | End | ||
- | |||
</pre> | </pre> | ||
+ | Used in example: [[write]](), [[rgb]]() | ||
+ | |||
+ | This results in something like this: <br/> | ||
+ | [[Image:set_text_color.png]] |
Current revision
Contents |
[edit] Definition
INT set_text_color ( <WORD color> )
Sets the current text color (the color where texts will be written in). This only affects 1 bit (2 color) fonts, which can be loaded with load_font() or load_bdf(). 8 bit and 16 bit fonts already contain color information themselves and thus aren't affected.
[edit] Parameters
WORD color | - The color to use for text. |
[edit] Returns
INT : true if successful and false if failed. (Needs confirmation.)
[edit] Notes
Be warned that values returned by the Rgb() function differ with the video card. So, directly filling out color numbers as color parameter in 16 bit color mode without using Rgb() is a bad idea, as RGB returns the correct color code for every video card
[edit] Errors
<If someone knows, please edit!>
[edit] Example
Program awesome; Global byte red=0; byte green=255; byte blue=0; Begin set_text_color(rgb(red,green,blue)); write(0,1,1,0,"Mijn potlood is bruin"); //this text will be green as an Irishman's ejecta set_text_color(rgb(255,0,0)); write(0,1,11,0,"Je moeder"); //this text will be red Loop frame; End End