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Start scroll

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 +[[Category:functions]]
 +[[Category:scrolls]]
 +
==Definition== ==Definition==
 +'''INT''' Start_scroll ( <'''INT''' scrollnumber> , <'''INT''' fileID> , <'''INT''' graphID> , <'''INT''' backgroundgraphID> , <'''INT''' regionnumber> , <'''INT''' lockindicator> )
-'''INT''' Start_scroll ( <'''INT''' scrollnumber> , <'''INT''' file> , <'''INT''' graphic> , <'''INT''' backgroundgraphic> , <'''INT''' regionnumber> , <'''INT''' locking indicator> )+This creates a [[scroll window]] in which it will perform a view against a background [[graphic]]. That is, by using a graphic bigger than the display window, a part of this graphic can be shown and shifted in any direction. After this function, the use of the struct [[scroll]] makes sense.
- +
-This creates a scroll window in which it will perform a view against a background [[graphic]]. That is, by using a graphic bigger than the display window, a part of this graphic can be shown and shifted in any direction.+
- +
== Parameters == == Parameters ==
- 
{| {|
-| '''INT''' Number of scroll || - the id for the new scroll window, so it can be referenced to later+| '''INT''' scrollnumber || - The ID for the new scroll window, so it can be referenced to later
|- |-
-| '''INT''' File || - the [[fpg]] containing the scroll graphics+| '''INT''' fileID || - The [[fileID]] of the [[file]] containing the scroll graphics
|- |-
-| '''INT''' Graphic || - the [[graphic code]] of the main graphic to be scrolled+| '''INT''' graphID || - The [[graphID]] of the [[graphic]] of the main graphic to be scrolled
|- |-
-| '''INT''' Background graphic || - the [[graphic code]] for the background of the scroll window (deeper than the main graphic)+| '''INT''' backgroundgraphID || - The graphID of the graphic for the background of the scroll window
|- |-
-| '''INT''' Number of region || - the [[region]] in which to put the scroll window+| '''INT''' regionnumber || - The [[region]] in which to put the scroll window
-|-+
-| '''INT''' Locking indicator || - A value defining whether each of the two scroll planes is horizontally and vertically cyclical+
|- |-
 +| '''INT''' lockindicator || - A [[bit flag]] defining whether each of the two scroll planes is horizontally/vertically cyclical
|} |}
- 
== Returns == == Returns ==
- +'''INT''' : [[true]]
-'''INT''' - Nothing+
- +
== Notes == == Notes ==
- 
The locking indicator can be combinations of the following flags: The locking indicator can be combinations of the following flags:
{| {|
-| 1 || - The foreground will be displayed horizontally cycical+| 1 || - The foreground will be displayed horizontally cyclical
|- |-
-| 2 || - The foreground will be displayed vertically cycical+| 2 || - The foreground will be displayed vertically cyclical
|- |-
-| 4 || - The background will be displayed horizontally cycical+| 4 || - The background will be displayed horizontally cyclical
|- |-
-| 8 || - The background will be displayed vertically cycical+| 8 || - The background will be displayed vertically cyclical
|} |}
- +Combine them using the [[BOR|bitwise OR]] operator.
== Using Scrolling == == Using Scrolling ==
 +For each [[process]] that you want to be part of a [[scroll window]], you must set the [[local variable]] [[ctype]] to value [[C_SCROLL]]. It should also be noted that the local variable [[c_number]] is used for selecting in which scroll a process should be displayed. Additionally, you must set the camera property of the [[scroll|scroll structure]] to the [[processID]] of the process you wish to be followed.
-For each [[process]] that you want to be part of a [[scroll window]], you must set the [[variable]] [[c_type]] to value 'c_scroll'. Additionally, you must set the camera property of the [[scroll structure]] to the [[identifying code]] of the [[process]] you wish to be followed.+== Finish Scrolling ==
- +Use function [[Stop_scroll]]
-[[Category:functions]]+

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Contents

[edit] Definition

INT Start_scroll ( <INT scrollnumber> , <INT fileID> , <INT graphID> , <INT backgroundgraphID> , <INT regionnumber> , <INT lockindicator> )

This creates a scroll window in which it will perform a view against a background graphic. That is, by using a graphic bigger than the display window, a part of this graphic can be shown and shifted in any direction. After this function, the use of the struct scroll makes sense.

[edit] Parameters

INT scrollnumber - The ID for the new scroll window, so it can be referenced to later
INT fileID - The fileID of the file containing the scroll graphics
INT graphID - The graphID of the graphic of the main graphic to be scrolled
INT backgroundgraphID - The graphID of the graphic for the background of the scroll window
INT regionnumber - The region in which to put the scroll window
INT lockindicator - A bit flag defining whether each of the two scroll planes is horizontally/vertically cyclical

[edit] Returns

INT : true

[edit] Notes

The locking indicator can be combinations of the following flags:

1 - The foreground will be displayed horizontally cyclical
2 - The foreground will be displayed vertically cyclical
4 - The background will be displayed horizontally cyclical
8 - The background will be displayed vertically cyclical

Combine them using the bitwise OR operator.

[edit] Using Scrolling

For each process that you want to be part of a scroll window, you must set the local variable ctype to value C_SCROLL. It should also be noted that the local variable c_number is used for selecting in which scroll a process should be displayed. Additionally, you must set the camera property of the scroll structure to the processID of the process you wish to be followed.

[edit] Finish Scrolling

Use function Stop_scroll

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