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Z

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[[category:variables]] [[category:variables]]
 +[[category:predefined]]
[[category:local variables]] [[category:local variables]]
 +
 +[[Local variables|'''Up to Local Variables''']]
 +
 +----
 +
== Definition == == Definition ==
-'''INT''' z+'''INT''' z = 0
z is a predefined [[local variable]]. It defines the order in which the [[process]] is drawn relative to the other processes currently running. z is a predefined [[local variable]]. It defines the order in which the [[process]] is drawn relative to the other processes currently running.
-By default, new processes are stacked, older processes appear behind others in order. The z variable lets you control this. z is between -512 and 512. The lower the value, the closer the process will appear to the player.+By default, new processes are stacked, older processes appear behind others in order. The z variable lets you control this. The lower the value, the closer the process will appear to the player.
 + 
 +== See also ==
 +* [[x]]
 +* [[y]]
 +* [[size]]
 +* [[text_z]]
-Setting the z value to 512 will cause the process to appear above [[text]].+{{Locals}}

Current revision

Up to Local Variables



[edit] Definition

INT z = 0

z is a predefined local variable. It defines the order in which the process is drawn relative to the other processes currently running.

By default, new processes are stacked, older processes appear behind others in order. The z variable lets you control this. The lower the value, the closer the process will appear to the player.

[edit] See also


Local variables
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