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Is playing song
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'''INT''' is_playing_song ( ) | '''INT''' is_playing_song ( ) | ||
- | Checks to see if Fenix is playing a song file, started with [[play_song]]. | + | Checks to see if Fenix is playing a song file, started with [[play_song]](). |
== Returns == | == Returns == | ||
- | '''INT''' : | + | '''INT''' : Whether Fenix is playing a song at the moment of calling. |
+ | {| | ||
+ | | [[true]] || - Fenix is playing a song. | ||
+ | |- | ||
+ | | [[false]] || - Fenix is not playing a song. | ||
+ | |} | ||
+ | |||
+ | == Example == | ||
+ | <pre> | ||
+ | program music_example; | ||
+ | global | ||
+ | my_song; | ||
+ | playing; | ||
+ | paused; | ||
+ | faded_in; | ||
+ | v; | ||
+ | begin | ||
+ | set_mode(640,480,16); | ||
+ | |||
+ | my_song=load_song("beat.ogg"); | ||
+ | |||
+ | write(0,320,30,4,"Use the keyboard to control the music playback."); | ||
+ | write(0,320,50,4,"Key [ENTER] starts / stops the song."); | ||
+ | write(0,320,60,4,"Key [SPACE] pauses / resumes the song."); | ||
+ | write(0,320,70,4,"Key [0] through key [9] changes the song volume."); | ||
+ | write(0,320,80,4,"Key [F] fades the song in or out."); | ||
+ | |||
+ | write(0,320,120,5,"Playing: "); | ||
+ | write_int(0,320,120,3,&playing); | ||
+ | |||
+ | write(0,320,140,5,"Paused: "); | ||
+ | write_int(0,320,140,3,&paused); | ||
+ | |||
+ | write(0,320,160,5,"Faded in: "); | ||
+ | write_int(0,320,160,3,&faded_in); | ||
+ | |||
+ | write(0,320,180,5,"Volume: "); | ||
+ | write_int(0,320,180,3,&v); | ||
+ | |||
+ | v=128; | ||
+ | faded_in=true; | ||
+ | |||
+ | |||
+ | repeat | ||
+ | if(key(_enter)) | ||
+ | if(is_playing_song()) | ||
+ | stop_song(); | ||
+ | playing=false; | ||
+ | else | ||
+ | play_song(my_song,1); | ||
+ | playing=true; | ||
+ | end | ||
+ | while(key(_enter))frame;end | ||
+ | end | ||
+ | |||
+ | if(key(_space)) | ||
+ | if(paused) | ||
+ | paused=false; | ||
+ | resume_song(); | ||
+ | else | ||
+ | paused=true; | ||
+ | pause_song(); | ||
+ | end | ||
+ | while(key(_space))frame;end | ||
+ | end | ||
+ | |||
+ | if(key(_f)) | ||
+ | if(faded_in) | ||
+ | faded_in=false; | ||
+ | fade_music_off(100); | ||
+ | else | ||
+ | faded_in=true; | ||
+ | fade_music_in(my_song,1,100); | ||
+ | end | ||
+ | while(key(_f))frame;end | ||
+ | end | ||
+ | |||
+ | if(key(_0))v=0;end | ||
+ | if(key(_1))v=14;end | ||
+ | if(key(_2))v=28;end | ||
+ | if(key(_3))v=43;end | ||
+ | if(key(_4))v=57;end | ||
+ | if(key(_5))v=71;end | ||
+ | if(key(_6))v=85;end | ||
+ | if(key(_7))v=100;end | ||
+ | if(key(_8))v=114;end | ||
+ | if(key(_9))v=128;end | ||
+ | |||
+ | set_song_volume(v); | ||
+ | |||
+ | frame; | ||
+ | until(key(_esc)) | ||
+ | |||
+ | exit(); | ||
+ | end | ||
+ | </pre> | ||
+ | Used in example: [[key]](), [[set_mode]](), [[load_song]](), [[write]](), [[write_int]](), [[pause_song]](), [[play_song]](), [[stop_song]](), [[resume_song]](), [[fade_music_in]](), [[fade_music_off]](), [[set_song_volume]](). | ||
+ | |||
+ | {{Funcbox | ||
+ | | category=Sound | ||
+ | }} |
Current revision
[edit] Definition
INT is_playing_song ( )
Checks to see if Fenix is playing a song file, started with play_song().
[edit] Returns
INT : Whether Fenix is playing a song at the moment of calling.
true | - Fenix is playing a song. |
false | - Fenix is not playing a song. |
[edit] Example
program music_example; global my_song; playing; paused; faded_in; v; begin set_mode(640,480,16); my_song=load_song("beat.ogg"); write(0,320,30,4,"Use the keyboard to control the music playback."); write(0,320,50,4,"Key [ENTER] starts / stops the song."); write(0,320,60,4,"Key [SPACE] pauses / resumes the song."); write(0,320,70,4,"Key [0] through key [9] changes the song volume."); write(0,320,80,4,"Key [F] fades the song in or out."); write(0,320,120,5,"Playing: "); write_int(0,320,120,3,&playing); write(0,320,140,5,"Paused: "); write_int(0,320,140,3,&paused); write(0,320,160,5,"Faded in: "); write_int(0,320,160,3,&faded_in); write(0,320,180,5,"Volume: "); write_int(0,320,180,3,&v); v=128; faded_in=true; repeat if(key(_enter)) if(is_playing_song()) stop_song(); playing=false; else play_song(my_song,1); playing=true; end while(key(_enter))frame;end end if(key(_space)) if(paused) paused=false; resume_song(); else paused=true; pause_song(); end while(key(_space))frame;end end if(key(_f)) if(faded_in) faded_in=false; fade_music_off(100); else faded_in=true; fade_music_in(my_song,1,100); end while(key(_f))frame;end end if(key(_0))v=0;end if(key(_1))v=14;end if(key(_2))v=28;end if(key(_3))v=43;end if(key(_4))v=57;end if(key(_5))v=71;end if(key(_6))v=85;end if(key(_7))v=100;end if(key(_8))v=114;end if(key(_9))v=128;end set_song_volume(v); frame; until(key(_esc)) exit(); end
Used in example: key(), set_mode(), load_song(), write(), write_int(), pause_song(), play_song(), stop_song(), resume_song(), fade_music_in(), fade_music_off(), set_song_volume().
Sound Functions | |
• Is_playing_song() • Load_song() • Load_wav() • Pause_song() • Play_song() • Play_wav() • Resume_song() • Set_song_volume() • Unload_song() • |