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Project:Mech Assault
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| Revision as of 22:00, 11 September 2007 (edit) Sandman (Talk | contribs) m ← Previous diff |
Revision as of 22:01, 11 September 2007 (edit) (undo) Sandman (Talk | contribs) m Next diff → |
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| [[category:Projects]] | [[category:Projects]] | ||
| - | [[category: | + | [[category:projectmechassault]] |
| {| align=right | {| align=right | ||
| |- | |- | ||
| | {{Project | | {{Project | ||
| - | | project_title = Mech Assault | + | | project_title = Mech Assault |
| - | | project_name = Mech Assault | + | | project_name = Mech Assault |
| - | | project_compilerused = [[Fenix]] [[0.93]] | + | | project_compilerused = [[Fenix]] [[0.93]] |
| | project_interpreterused = [[Fenix]] [[0.93]] | | project_interpreterused = [[Fenix]] [[0.93]] | ||
| - | | project_genre = Online Topdown Carnage | + | | project_genre = Online Topdown Carnage |
| }} | }} | ||
| |} | |} | ||
Revision as of 22:01, 11 September 2007
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So yeah, about this project...it'll kick ass fo' sho' some day.
The basic idea is to have an online topdown carnage fest for all to enjoy. I was working on some mech movement when I temporarily moved to another project. I have no clue about specific game play, but you should be expecting the usua; stuff like laser, impulse and rapid bullet firing weapons to maximize the bloodshed (or oilshed?). I hope Fenix/Bennu can handle all the shit going around on the screen in the full version one day, else I might be forced to do it in C++ and SDL.
Enfin...you just wait and see what will become of it.
- --Sandman 00:00, 12 September 2007 (CEST)
Screenshot
Yes, some menu. The server was off when I took the screenshot.
