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- | + | == Definition == | |
+ | A text is a text written on screen with [[texts|texts functions]], like [[write]]() or [[write_int]](). A text is addressed using the associated [[TextID]]. | ||
+ | |||
+ | There are two kinds of texts: | ||
+ | * Static text is any text written with [[write]](); it is static, because the content of the text cannot be changed after writing, but the text can be moved and deleted. | ||
+ | * Dynamic text is any text written with write_xxx() functions; it is dynamic because the content of the text always reflects the current value of the variable specified. Of course moving and deleting is also possible. | ||
+ | |||
+ | == Example == | ||
+ | <pre> | ||
+ | Program f; | ||
+ | Begin | ||
+ | |||
+ | write(0,1,1,0,"FPS:"); | ||
+ | write_int(0,31,1,0,&fps); | ||
+ | |||
+ | Repeat | ||
+ | frame; | ||
+ | Until(key(_esc)) | ||
+ | |||
+ | End | ||
+ | </pre> | ||
+ | Used in example: [[write]](), [[write_int]](), [[fps]] | ||
+ | == See also == | ||
+ | * [[z]] | ||
+ | * [[TextID]] |
Revision as of 09:02, 7 August 2007
Definition
A text is a text written on screen with texts functions, like write() or write_int(). A text is addressed using the associated TextID.
There are two kinds of texts:
- Static text is any text written with write(); it is static, because the content of the text cannot be changed after writing, but the text can be moved and deleted.
- Dynamic text is any text written with write_xxx() functions; it is dynamic because the content of the text always reflects the current value of the variable specified. Of course moving and deleting is also possible.
Example
Program f; Begin write(0,1,1,0,"FPS:"); write_int(0,31,1,0,&fps); Repeat frame; Until(key(_esc)) End
Used in example: write(), write_int(), fps