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Render flags

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== Definition == == Definition ==
Render flags are used to specify the mode of rendering, by passing them to the function [[set_mode]]() as the flags parameter. Render flags are used to specify the mode of rendering, by passing them to the function [[set_mode]]() as the flags parameter.
 +
 +See also [[graph_modes]].
== List == == List ==

Revision as of 02:09, 4 May 2007


Definition

Render flags are used to specify the mode of rendering, by passing them to the function set_mode() as the flags parameter.

See also graph_modes.

List

Constant - Value - Description
MODE_WINDOW - 0 - Enables window view.
MODE_2XSCALE - 1 - Doubles the resolution. Edges get smoothed.
MODE_FULLSCREEN - 2 - Enables fullscreen view.
MODE_DOUBLEBUFFER - 4 - Enables using a double buffer for display. Also called DOUBLE_BUFFER.
MODE_HARDWARE - 8 - Enables writing directly to Video RAM instead of main RAM. Also called HW_SURFACE.
MODE_MODAL - 16 - Makes the main window a Modal window.
MODE_FRAMELESS - 32 - Makes the main window borderless.

More info

  • MODE_HARDWARE can cause some operations to speed up and some to slow down.
  • MODE_DOUBLEBUFFER can cause frame transitions to be smoother.
  • MODE_MODAL causes the main window to stay focused and hold the mouse.
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